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Takeaway Lecture

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5 years 23 weeks ago Dorkbot London Dorkbot is a loose confusion of people doing strange things with electricity. It started as a smallish monthly meeting in new york city, but now spans the globe, with dorkbots existing in over 80 cities. Dorkbotlondon started in has had 60 meetings since late 2001, attracting a diverse group of artists who want to be engineers and engineers who want to be artists. 2009, Lecture
5 years 23 weeks ago Owl Project - portable instruments Since 2004 we have been developing a range of portable instruments that mimic the desirability of handheld gadgets but are more comic in appearance and obscure in functionality. Examples being the iLog Rustle which records up to 20 seconds of sound and reduces it into distorted fragments, the iLog Photosynthesiser which converts light into audio and the m-Log (a wooden gestural computer interface). We have performed across Europe with these instruments and they have featured in design books,magazines and blogs globally. Shifting between being desirable design objects, musical instruments or simply logs, they raise questions about the use of technology within live performance and their value as objects, their potential for mass-production... 2009, Lecture
5 years 23 weeks ago Flipping between domains of knowledge Artists and makers have new consumer and open source devices to play with (e.g. arduino + wii nunchuck/ processing + wiimote for example). The culture of sharing has enabled ideas to rapidly spread. As the tools are getting easier and cheaper, what do we want to build today, collaborate on tomorrow, set free in the future? is a place where I blog about hybridity, art/science and collaboration. I will talk about light responsive devices, my current project on open biology and how I am opening these projects up. 2009, Lecture
5 years 23 weeks ago Open Education Networks Open learning communities inspired by the free culture movement, offer alternatives to the bricks and mortars model of universities as knowledge factories. I will be presenting a sample of these emerging hybrid-flexible online learning models- that are being developed wth the help of social technologies within the academia. 2009, Lecture
5 years 23 weeks ago Digital collaborations for public galleries Through his most recent project Liminal: A Question of Position a large scale digital media project that was concerned with interactions between the city, new media, technologies and cultural diversity the talk will be an exploration of the different kinds of collaborations that take place when building immersive environments in which stories can happen that are determined by peoples agency and intervention. Taking a look at collaborations with other artists and institutions which set out to find different ways of engaging audiences in the process of authorship through the unique opportunities afforded by interactive digital media and thereby contest the notion of artistic specificity. 2009, Lecture
5 years 23 weeks ago Sony - from Rootkit to BlueRay via Balls In the space of 3 years 2005 - 2007 the Sony Corporation has gone from an approach that was tantamount to kicking their audience in the teeth to instead essentially handing them some of their most valued assets to use as their own. While this hasn't been a fundamental company wide transformation there have been some very real instances of Sony, one of the largest corporations in the world realising that they are much better off collaborating with their audience than spying on them. This is a quick snapshot of what they did and the impact it has had. 2009, Lecture
6 years 41 weeks ago Neal White: Context is half the work APG- Socially engaged practice in contemporary art is based on models that for years have pushed the responsibilities of artist out into the world beyond galleries and into the exhibition circuit. With their emphasis on topics such as value, exchange and sharing of knowledge, organisations like APG (Artist Placement Group) provide models and implemented processes from which an open-networked culture can learn. What might be drawn from these examples for new forms of intervention through media, and what can be changed, based on the lessons learned? Lecture, 2006
6 years 41 weeks ago Prof. Robin Baker: A new learning environment The College is seeking to move to another site and it's important that we have not just a new building but a new kind of education suitable for the 21st century: we will have a new kind of learner and we need to understand how to respond. Lecture, 2006
6 years 41 weeks ago Armin Medosch: Welcome and Introduction A short welcome note and introduction to the festival and it's themes. Lecture, 2006
6 years 41 weeks ago Karel Dudesek: The design of conflicts in the era of political correctness My early performance's and television experiments have also addressed political correctness, participatory culture, freedom of speech and copyright. Conflicts nowadays are in certain areas extinguished and in others alive and intensive as not known before. The importance of establishing conflicts in design and art processes, in architecture and product design is in my opinion an important skill which should be an integrative part of higher education in the UK. Some questions will be asked: Is terrorism the only alternative to entertain bored consumers? Why the Islam inherited the bad boy game after the collapse of Communist empire? Post Creutzfeldt-Jakob economy, or is the bird flu the only ecological rescue? From skills, to knowledge, who... Lecture, 2006
6 years 41 weeks ago Dr. Gernot Tscherteu: Meme Tracking - Tools To Track How Ideas, Concepts And News Spread Over The Net The web is undergoing a fundamental shift. More and more webusers become active producers of webcontent. (Currently Technorati searches more than 27 million weblogs online) As web media producers need to know more about meme and information dissemination, new tools and concepts have been developed: These Tools help to find out: where are the information hubs, what are upcoming topics, who is reading my weblog and what do people think about it. The presentation introduces relevant web-tools and services for meme tracking and is demonstrating how they may produce new forms of media competence and proactive content production. Lecture, 2006
6 years 41 weeks ago Mike Phillips: Auto-Creativity V1.7 Auto-Creativity V1.7 - A slash and burn transmedia compression codec for artists and designers Auto-Creativity V1.7 says: "Burning a DVD today? Burn a museum tomorrow." Warning: The illegal burning of anything is not supported by Auto-Creativity V1.5. This idea is protected by copyright law and critical theories. Unauthorised reproduction or distribution of this idea, or any portion of it, may result in severe cultural and creative penalties. If you are uncertain about your right to burn any material you should contact your legal advisor or regional arts council. Lecture, 2006
6 years 41 weeks ago Reto Wettach: Physical Interaction Design Computing power is not restricted to devices with lots of buttons and a little screen, like mobile phones or PCs. Computing power is more and more dissolving into spaces and everyday objects. The research community is talking about “ubiquitous computing”. Reto Wettach is going to give an introduction into this field. The main focus of his talk will be the art of prototyping: How can creative people put their ideas into reality? Lecture, 2006
6 years 41 weeks ago Giles Lane, George Roussos & Natalie Jeremijenko: Robotic Feral Public Authoring Proboscis and Birkbeck College will present and demonstrate the results of the Robotic Feral Public Authoring research project, combining hobbyist robotics, environmental sensing and public authoring. Building upon the existing Feral Robots (hacked toy robots with environmental sensors) and Urban Tapestries projects (knowledge mapping and sharing), the project investigates new community-based interventions for pollution mapping related to local knowledge and context. Lecture, 2006
6 years 41 weeks ago Shu Lea Cheang: Selling it, buy one get one I like to be served. I can not afford to be served. self-service, yes, takeaway, yes. with a style! treat me, treat me to a five star. no need for drink coupons. bill me. google me. money in the wire. How do you swing between serving and served? in between, the revolution did take place down the squares. Lecture, 2006
6 years 41 weeks ago Richard Gras: Machinima - MakingMovies With Video games Machinima is the making of short animated films using videogames. In this presentation Ricard will introduce to the audience the concept of Machinima by exploring why users of games are turning producers, review the techniques that are being used as well as explore the new distribution channels utilised by Machinimators. The talk will feature exclusive Machinima footage. Lecture, 2006
6 years 41 weeks ago Rainer Prohaska: Construction of Hybrid Realities The construction of "Hybrid Reality" as a performative art production strategy. Differences between this kind of art to "Cultural Performances" and parallels to "classical theater productions". How electronic medias support the forming of "Hybrid Reality" shown on examples "Operation Cntrcp[tm]" and "KRFTWRK". Elements which are responsible for the conscience of observing and participating people. Constructions and strategies, which can be found to communicate the contents of these projects. Lecture, 2006
6 years 41 weeks ago Magz Hall: Expanding your music audience This presentation aims to look at ways of expanding your or creating an audience online. I will take a look at the new music communities of interest that have arisen due to new ITC's focusing on podcasting, music blogging, myspace and internet radio and how participants can make the most of them to get there music across to a bigger audience. Lecture, 2006
6 years 41 weeks ago Miles Metcalfe: From VLE to PLE - how a personal learning environment empowers the new creative Learning environments are models of our conceptions of institutions. The personal learning environment reflects a learner-centred model where the institution is less important than the individual's learning journey. A personal learning environment disrupts institutional models of learning by returning ownership of the learning experience to the learner. The virtual learning environment is a product of the corporate world. The personal learning environment is standards-based and built on open source platforms. In a creative institution like Ravensbourne College a personal learning environment becomes a platform for network media where the student, as learner-practitioner, can use new technologies to reach the world. Lecture, 2006
6 years 41 weeks ago Michael Breidenbruecker: Mainstream of Minorities The rise of social software and folksonomy tools are making many niche markets accessible through the internet. As a consequence it is not only the marketing, broadcasting and advertising industry which changes but also the way how media is consumed and produced. In my talk I want to reflect these changes and also spread some light on how i see the evolution of media. Lecture, 2006
6 years 41 weeks ago Something: Do Something, Be someth;ng Something is the result of the combined goals and ideas of a socially and culturally diverse group. Formed from graduates of the MA Interactive Digital Media course at Ravenbourne College their desire to continue working and developing interactive projects and concepts lead them to a warehouse space in central London that they call home. Home is also a work and exhibition space and the result of many hours labour in building, plumbing and wiring. The focus of Something’s art work revolves around interactive sonic installations and performance with several projects having been shown in exhibitions and festivals from Ars Electronica to Cybersonica. Currently Something are transferring their methodology from purely arts based works to develop... Lecture, 2006
6 years 41 weeks ago Jamie King: Copyright and the new technological environment Two recent technological developments - the digital format and the network - are starting to make the old model of distributing and paying for cultural content based on copyright protection seem antiquated. Copyright - the right of a creator to exert control over the reproduction of a work and to sell others this control - is a legal device which was designed for an earlier social/technological moment. Digital copies - whether of text or anything else - can now be produced almost infinitely at next to zero cost. We need to examine new models for funding creative works - to address the central question of how cultural producers will survive under the new paradigm. Where many in what is loosely referred to as 'industry' regard the challenge... Lecture, 2006
6 years 41 weeks ago Hans Bernhard: Proactive in Collectives and Corporations The etoy.CORPORATION, a collective and corporate cult of 7 young white male middleeuropean middleclass agents, UBERMORGEN.COM, an artist-duo and it`s private and public fights and GWEI - Google Will Eat Itself, a cooperation of complementary partners. Alessandro Ludovico, writer & theoretician, Paolo Cirio, Coder, and UBERMORGEN.COM. Lecture, 2006
7 years 24 weeks ago Culture commons and knowledge commons A number of Events in SMARTlab Digital Media Institute act as an intellectual hub, offering researchers a 'third' space where they can interact with each other, with the private sector, and with policy makers, to explore the shape of our digital future. provide an innovative way of connecting with communities, using the new generation of pervasive, cheap or free, 'citizens' technologies that are an increasingly powerful tool for social change enable experimentation with new business models, as a maturing field reaches its commercial potential and creates fresh opportunities for economic and social development. MAGICbox research aims & philosophy Toby Borland The mission of the laboratory is to develop tools and systems to make... 2007, Lecture
7 years 24 weeks ago web3dart The WEB3DART exhibition, shows a selection of advances in the content and structure witch are possible in the Web 3D medium. The works show the creative output by artists and designers, who are integrating internet and 3D visualisation. The integration of audio and video, of navigation, Java 3D, Flash and Shockwave, and with viewers like Cortona, Sculpt3D, Flux and Virtools, WEB3DART, the selected artists and designers contributing to the progress and to the professional discussions about the creative use of Virtual Reality on the platform Internet. web3dart Selection of 2007 Michael Takeo Magruder Tamiko Thiel Paul Richmond Miro Kirov Dietmar Offenhuber Drew Browning Ollivier Dyens Adam Nash Susanne Schuda 2007, Lecture
7 years 26 weeks ago The Open Prosthetics Project /video link The Open Prosthetics Project is producing useful innovations in the field of prosthetics and giving the designs away for free. By substituting public good for profits we believe that we can generate far more societal benefit than if we commercialized and sold our ideas. This project is an open source collaboration between users, designers and funders with the goal of making our creations freely available for anyone to use and build upon. Openprosthetics 2007, Lecture
7 years 26 weeks ago The question of authorship and authenticity in Media Art Media Art is a genre that encompasses artworks characterised through both technological inventions and artistic content. However, certain stages of technological developments seem to give rise to similar ideas at similar times. As concern with the medium is a key feature of many of the works, one has to pose the question: What makes a particular piece of work unique? 2007, Lecture
7 years 26 weeks ago Social Telephony ABOUT MONGREL Mongrel Mongrel is an internationally recognised artists group specialising in digital media. We have an international reputation for our pioneering arts projects, including the first online commission from the Tate Gallery, London and work in the permanent collections of the Pompidou Centre, Paris and the Musuem for Media Arts in Karlsruhe (ZKM). Mongrel is well known for the Rehearsal of Memory, National Heritage and Natural Selection projects which explored racialisation and new media. It is closely associated with the formation of social software through its development of Linker, HeritageGold, BlackLash and Nine(9). Combined with this we usually work with marginalised peoples who are on low incomes, socially excluded... 2007, Lecture
7 years 26 weeks ago openbusiness Christian will speak about peer-economics, non-monetary business incentives and emerging open business models. He will present numerous business models ranging from distributed peer investment in music, film and the arts to p2p finance services and innovative organizational models following the Open Source paradigm. His arguments and ideas are rooted in a two year international project documenting open business trends financed by Open Society Institute, Ford Foundation and the Arts Council UK. Openbusiness 2007, Lecture
7 years 26 weeks ago When the long tail swings towards politics WHEN THE LONG TAIL SWINGS TOWARDS POLITICS Democracy sounds like a dubious word in post-modernist sarcasm. As much as we have seen disbelief in current scenarios, alongside it is clear that a transformation potential emerges along with many participatory reactions. It is far from being a counter-revolution – though many enthusiast point out as such – but we might risk saying it forms a fertile ground for collective manifestations. Manifestos. Drawing over contemporary participatory politics, Nako explores some alternatives of deliberation platforms enabled by digital media, focusing on the study case of, the website of the Brazilian Green Party founder Fernando Gabeira. The website is pioneer in the country’s political scenario... 2007, Lecture
7 years 26 weeks ago Iraq Concepts of Broadcasting in Iraq The many-layered and complex conflicts in Iraq are mirrored in a media landscape that since the demise of the previous regime has grown and sprawled in all directions. Countless radio and tv-stations, dozens of newspapers and hundreds of websites have been founded and state control has given way to unlimited proliferation. The new media are founded run or at least supported mostly by political parties or other interest groups who, after decades of silence, now for the first time have access to the means of public communication. Anja Wollenberg (Media in Cooperation & Transition) will illuminate basic conditions and concepts of media production in Iraq today thereby focusing on communication strategies... 2007, Lecture
7 years 26 weeks ago Adaptive Design With a focus on music as a context, Yasser will discuss his thoughts on the need for intelligent, flexible and hackable design in an ever changing digital landscape where audiences are consuming and sharing content in diverse ways. 2007, Lecture
7 years 26 weeks ago Kafkhanistan Kafkhanistan explores the world of present-day travel and tourism to Afghanistan and Pakistan; it is an image of that world based on actual happenings. It weds conventional ethnography in the anthropological sense - and artistic expression through multimedia art. As such it is a visual expression of the perceptual experience of place and how this is developed in tandem with a sense of one’s being, particularly when dealing with fear and violence, areas that breed confusion, ambiguity and doubt. It also focuses on the futility of communicating these immediate and personal experiences because of the power of hindsight, especially in the media, and critical reflection in general, to reason, to explain away and conceptualized experiences... 2007, Lecture
7 years 26 weeks ago Where is now? Looking the recent works, Fenlandia and Glenlandia, this presentation explores the relationship between landscape, technology and time; remote transmission and distribution; and the moment of ‘right now’ in the work 2007, Lecture
7 years 26 weeks ago Intro Smart strategically open intelligence market driven meditations Machinistic tech-no aristocratic closed ceremony Ethically political incorrect sustainability of comfort brakes Poetic anarchistic raising your voice mash ups Gender feel good zoning food consumption sexuality Trapped in vitamin-enhanced low budgeting emotion-ions Inspiring aesthetics of carbon footprints from high-speed consumer culture 2007, Lecture
7 years 26 weeks ago BEFORE & AFTER CYBERNETIC SERENDIPITY Once, the world of machines belonged to artists who painted and sculpted them. But this is not the end of the story. With the advent of computers, those who had never put pencil to paper started making art. 2007, Lecture
7 years 26 weeks ago NODE.London Seeking to develop the infrastructure for “media arts”, NODE.London coordinated a Season of 150 events across the city in March 2006. This presentation offers examples of projects, and reflects on the strengths and weaknesses of NODE.London’s radical organisational structure. 2007, Lecture
7 years 26 weeks ago Art and Autonomy - the DrawBots This presentation will describe DrawBots - an interdisciplinary research program that uses evolutionary and adaptive systems technology to make a robot that exhibits creative behaviour. It will outline the methods used, the preliminary results and the historical and critical contexts. Paul Brown 2007, Lecture
7 years 26 weeks ago Social Tapestries Proboscis uses practices of public authoring as developed through out Urban Tapestries & Social Tapestries projects. The presentation will provide an outline of the scavenging concept and discuss how it has been applied to a recent project, Snout. Proboscis 2007, Lecture
7 years 26 weeks ago theirwork: an online map theirwork is a living community mapmaking project, which by its nature rejects a top-down system of classification, or taxonomy, and adopts instead a "folksonomic" approach. This talk presents the "slow" development of the project. Theirwork 2007, Lecture
7 years 26 weeks ago LAST FM LAST FM 2007, Lecture
7 years 26 weeks ago The SCORE! Project SCORE! (Sustainable Consumption Research Exchanges) is an EU-funded network project that supports the UN's 10 Year Framework of Programs on Sustainable Consumption and Production (SCP). It runs between 2005 and 2008. 29 institutions are participating in the EU and beyond. About SCORE! project In the next decades, due to a growing population and the need for a growing wealth per capita in particularly developing countries, the world economy is likely to grow four- to tenfold. If we realise this growth without changing our patterns of consumption and production, this will result in a four- to tenfold rise in environmental pressure. From many sides it has been argued that this will lead to near-certain disaster. In this context, the World... 2007, Lecture
7 years 26 weeks ago People doing art with technology. Whether they call it art or not. Whether they define themselves as hackers, amateurs or "new media artists". Why should the traditional art world pay attention to their work? And why should we? we-make-money-not-art 2007, Lecture
7 years 26 weeks ago Narrative Environments All environments tell stories. Narratives are implicit in the materials, structures, images, signs, sequences and uses of a space whether physical or virtual. How do we read contested stories? How do we write our own stories into a space? Narrative environments 2007, Lecture
7 years 26 weeks ago TKW format Reflections about the TKW format, inspired after talking with the father of the father of the Internet Conway Berners- Lee about Takeaway. Q&A with the son from the father who peopel say is the father of the Internet, Tim Berners-Lee, director of the World Wide Web Consortium. Q Karel Dudesek: I'd like to know your thoughts about the futuristic scenario of people and the machine. The machine gets more intelligent, learning, the software is learning. So will a human get obsolete by the machine? A: Ray Kurzweil wrote good books on this. What happens when the transistors on a chip outnumber the neurons in a human brain? So I hope we can build things that think, although we too easily underestimate whats involved. And I don't think they... 2007, Lecture
7 years 26 weeks ago This talk focuses on the importance of long-term, systemic thinking, especially about the environment and technological development. Jamais writes on the intersection of emerging technologies and cultural transformation, specializing in the design and creation of plausible and provocative scenarios of tomorrow. open the future In 2003, Jamais co-founded worldchanging, the award-winning website dedicated to finding and calling attention to models, tools and ideas for building a "bright green" world. His articles at WorldChanging covered topics including energy and the environment, global development, open source technologies, and catalysts for social change. In March, 2006, he started as his online home, focusing his... 2007, Lecture
7 years 26 weeks ago theOScarproject - Release 0.2 It is the goal of the OScar Project to develop a car according to Open Source principles. In our opinion, a car is not a vehicle full of high-tech gadgets. Instead, we are looking for a simple and functional concept to spread mobility. Form follows function. Apart from that, OScar is not just a car. It is about new ways of mobility and the spreading of the Open Source idea in the real (physical) world. On this website, you will find a great community of developers and drivers who want to invent mobility anew and together. The project started in 1999. In December 2005, it reached release 0.2. Starting in 2006, everyone is welcome to participate. The oscar project 2007, Lecture
7 years 26 weeks ago Mouthpieces Mouth Pieces is an assembly of seven diverse mouth operated music controllers. These controllers modify a predefined set of eight audio loops, where each controller module modifies the allocated loop in a different way. A maximum number of seven people can operate the controllers, which can be reached easily due to their suspended installation at the ceiling. Distinction of controllers during an exhibition is ensured by different colors and shapes. The human mouth is the most natural sound generator, so we decided to create a new modern technology to create the sound of tomorrow. Controlling complex functions using the mouth is advantageous since it enables the musician to handle other actions simultaneously, like playing the guitar.... 2007, Lecture
7 years 26 weeks ago Change through lifestyle: the Anti-Apathy way Anti-Apathy is a social enterprise that produces innovative projects to inform, inspire and support engagement in the big issues of our day, such as climate change and poverty, by making them relevant to people’s day-to day-lives. Key activities include themed evening events, social experiments, online outreach and fashion label Worn Again, made from 99% recycled materials. AA supports and encourages the uptake of sustainable lifestyles as a means to bring about positive change in the world. Anti-Apathy Fashion products Worn Again Trainers made from recycled materials - prison blankets, car seats and reclaimed jeans. The Nag (online project) The Nag launch date: mid May The Nag is a playful web-based project that makes it very easy... 2007, Lecture
7 years 26 weeks ago A Swarm of Angels - Remixing Cinema A Swarm of Angels bridges the gap between Hollywood and the new world of user-generated content, creating a new type of participative cinema. This presentation will look at the elements making up this groundbreaking project. 2007, Lecture
7 years 26 weeks ago TKW intro - Chris O'Neil, Richard Colson Takeaway Festival introduction 2007, Lecture